Category: Post

Holiday Message From Rob

From Rob Cunningham, CEO of Blackbird Interactive: warm fuzzies to everyone from Blackbird! it has been a great year and the studio is stronger and bigger than ever. unfortunately this year we could only share our JPL / NASA collaboration project EAGLE with everyone, but much more is in the works under wraps. we can’t… Read more »

Homeworld: Deserts of Kharak Patch 1.3.0

Homeworld: Deserts of Kharak Patch 1.3.0 Greetings Everyone! Below you will find the comprehensive patch notes for Homeworld: Deserts of Kharak Patch 1.3.0 going live November 21st, 2017. Our goal with this patch is to address several issues that we know are important to the Deserts of Kharak community. These changes include several fixes for… Read more »

Artist Profile - Noah Stacey

Artist Profile – Noah Stacey Blackbird Interactive has art at its core. Today we talk with Noah Stacey and learn what it was like to be part of that artistic core from the very beginning in Rob’s garage. When did you start working at BBI?  I was lucky enough to start at Blackbird during its… Read more »

Project Eagle

  In January of 2017, Blackbird Interactive Inc. was contacted by Dr. Jeff Norris of NASA’s Jet Propulsion Laboratory (JPL) and asked to collaborate on a project. The proposal was to create an interactive art demo showcasing what a base on mars could look like, with the hopes of inspiring new generations to dream of… Read more »

Holiday Message from Rob

From Rob Cunningham, CEO of Blackbird Interactive: hey there! best wishes to everyone from Blackbird! its been a great year – we were super excited to release DoK and were totally overwhelmed with the enthusiastic welcome it received. bringing a memorable experience to you guys is why we do this. the volume and sincerity of… Read more »

Artist Profile - Cristina Lavina Ferez

Artist Profile – Cristina Lavina Ferez Vancouver is an awesome place to live, and an incredible place to work making games. Today we talk to Cristina about what drew her to Vancouver and to the Blackbird Interactive team. Why did you decide to move to and work in Vancouver, Canada? Before living in Vancouver, I… Read more »

Artist Profile - Brennan Massicotte

Artist Profile – Brennan Massicotte What makes Blackbird Interactive such a fantastic place to work? The people, and the artistic and creative vision they bring to the studio. Today we share the first of what will be a series of employee profiles, meeting some of the incredible talent that make up our team here at Blackbird…. Read more »

United Front Games Job Fair

On Tuesday October 18, 2016 the Vancouver games industry suffered a terrible loss with the closing of United Front Games (UFG). UFG was one of Vancouver’s premier independent game studios, best known for creating critically acclaimed games such as Sleeping Dogs and Modnation Racers. The closure of the studio left nearly 100 of our friends… Read more »

Hello Collector - Grappling with the Void

If you want to jump the start of the series, click here. Sitting down to brainstorm for the BBI Jam, we began with a laundry list of possible mechanics, and notes about themes / settings we liked. Mechanically, many things jumped out at us as potentially interesting: grappling hooks, messing with gravity, genetics / evolution,… Read more »